The Garden of Temptations is a transmedia narrative universe that reinterprets the myth of Eden from a contemporary and philosophical perspective. Its origin lies in a stage play set at the end of the third cycle of the Tree of Eden, where two ancestral Houses compete for the fruit that, every 666 years, grants the chance to escape paradise.
The project expands with The Origin, a novel that recounts the creation of the Garden, the emergence of Adam as the first version of the system, and the arrival of Eve who, through their union and the existence of their children, gives rise to the founding bloodlines of the Houses.
The universe further evolves with the development of a pilot episode for a series, which broadens the events running parallel to the theatrical play and delves deeper into the Garden’s mythology, conflicts, and aesthetic.
The Garden of Temptations is an ever‑expanding cosmos that blends literature, theatre, philosophy, design and audiovisual storytelling to explore themes such as perfection, consciousness, and the desire to transcend the limits of one’s own system.